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Pac-Man Games to be Available on Sprint's PCS Handsets
Posted: 15-Jul-2002 [Source: Sprint press release]

[Sprint to offer Namco's Pac-Man games to subscribers of its CDMA-1X service set to launch later this summer in the US.]

Overland Park, KS and San Jose, CA -- Namco Hometek Inc. is bringing the all-time arcade and home videogame classics "PAC-MAN" and "Ms.PAC-MAN" to Sprint's wireless customers anytime, and virtually anywhere on the Sprint Third Generation Network, launching nationwide later this summer. Sprint, which operates the largest all-digital, all-PCS US wireless network, and Namco are joining forces to bring these games to Sprint wireless customers on 3G-enabled PCS Phones. The games will be developed using the Java 2 Platform, Micro Edition (J2METM). Sprint plans to launch 3G1X services nationwide later this summer. The Sprint 3G Network is expected to provide faster wireless data speeds and enhancements for existing applications and services when using a Sprint 3G-enabled device, and establishes a platform for later releases of new and more advanced wireless applications.

Specifically for interactive games, 3G enables Sprint and its development partners to bring graphically rich, full-color classic videogames like "PAC-MAN" and "Ms.PAC-MAN" on 3G-enabled PCS Phones using J2ME. Other upcoming Sprint 3G applications include enhanced text messaging and chatrooms, e-mail with attachments, animated ringtones and screen savers, enhanced digital imaging and faster Internet browsing.

"As we unveiled at the Electronic Entertainment Expo, Sprint is bringing mobile entertainment to the next level by providing wireless versions of popular games such as PAC-MAN and Ms.PAC-MAN and teaming up with industry leaders like Namco," said Chip Novick, vice president of consumer marketing for Sprint's PCS division. "With the enhanced speeds and graphics of 3G technology and the mobility of a PCS Phone, the next evolution of gaming is clearly wireless."

"Namco is already a leading wireless game publisher throughout the Asian market," said Itsuro Yoshimoto, Project Leader for Namco Hometek's mobile wireless content team. "Working closely with major carriers and handset manufacturers, Namco helped establish wireless gaming in Japan by providing content at the market's initial service launch. After careful research, we decided it was time to enter the U.S. market. Initially providing our most beloved videogame franchise for the Sprint 3G service launch, there will also be other major videogame titles down the line. Our hope is to deliver the same enjoyment to those Sprint customers who spent countless hours playing these arcade classics in their youth."

With research firm DataMonitor forecasting that 93 million people will be playing wireless games in 2006 - up from 21.6 million people in 2001 - it's evident that gaming's growing popularity is extending to the wireless space. And with mobile phone ownership rising - there are more than 137 million current U.S. wireless subscribers according to The Cellular Telecommunications & Internet Association (CTIA) - games should be able to reach core and casual game players like never before.

Sprint was the first wireless carrier to launch wireless games in October 2000 and currently offers more than 60 games on the PCS Wireless WebSM. Sprint offers the largest selection of both single-player and multi-player games in a variety of categories - such as action, adventure, casino, classics, puzzles and sports - that challenge and entertain all levels of players.

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