As the first national wireless carrier in the United States to offer 4G service to its customers, Sprint, with partners WIRED, Reddit and Ars Technica, today announced the winners of the Sprint 4G App Challenge. Throughout the Sprint 4G App Challenge, developers could enter their innovative apps in five categories – entertainment, gaming, productivity, social networking and multimedia.
Submissions were based on four criteria – creativity, intuitive navigation, functionality and design. The judges’ panel was composed product and technology executives from Sprint, editors from WIRED and its partners at Reddit and Ars Technica. All the winning apps are available in the Android Market.
Sprint 4G App Challenge Winners:
Andrei Goumilevski, Tallahassee, Fla. – NASAImages
NASAImages showcases 4,000 space images from the NASA APOD site. Because the images are large, Sprint 4G enables customers to download them quickly.
Rob Miley, St. Charles, Mo. – Say What? Mobile Game
Say What? is the mobile version of the kids game Telephone, where one person whispers a phrase in someone's ear and then that person would repeat what they heard to the next person. Once the game is complete, players can hear the beginning and ending phrase. Players are randomly connected to active games. Interaction with the app and the game server is frequent, so the Sprint 4G Network provides a fast and reliable Internet connection for optimal play.
Rajan Singh, San Jose, Calif. – Recipe Search
Recipe Search is a reverse recipe finder app. The user simply speaks the ingredients they have in their refrigerator or pantry and they will see a display of meals with directions that they could cook. Sprint 4G will reduce latency and deliver results quicker.
Carmen Delessio, Pound Ridge, N.Y. – BFF Photo – Facebook Upload
BFF Photo brings Facebook photos to the user’s phone. Consumers can use the app to view photo albums, friends’ albums and take and upload photos and videos. The app fully uses the bandwidth and reliability of the Sprint 4G Network to manage the connection to Facebook and the speedy media download to the customer.
Jason Shah, Chicago, Ill. – Mediafly
With Mediafly Mobile, users can organize and discover podcasts, audio, video, radio and streams from their Android phone. The Sprint 4G Network makes watching streaming video on this app easy and enjoyable.
In addition to bragging rights, winners in each category took home a $50,000 grand prize, a choice of an HTC EVO™ 4G or Samsung Epic™ 4G with one year of Sprint service (includes applicable taxes and surcharges), a one-year membership to the Sprint Professional Developer Program (including 250 hours in the Virtual Developer Lab) and an invitation to WIRED’s VIP party during the 2011 International CES in Las Vegas.
“We are excited to announce the winners of the Sprint 4G App Challenge,” said Todd Rowley, vice president of Sprint 4G. “These innovators developed applications that truly harness the fast Sprint 4G data speeds and enable consumers to do even more with their mobile phones.”
Sprint offers a growing portfolio of 4G-enabled devices, including HTC EVO 4G, the nation’s first 4G-capable handset, and the Samsung Epic 4G. Both operate on the Android™ platform. These products are part of a large selection of 4G-capable modems, mobile hotspots, routers and embedded devices that enable the 4G advantages of rapid mobile downloads of large files, high-quality streaming video and high-speed Web browsing.
Developers can learn more about developing 4G apps with the Sprint 4G developer guide from the Sprint ADP website. The Sprint 4G developer guide provides details on developing for an Android handset and how to take advantage of HTC EVO 4G and Samsung Epic 4G unique hardware and software capabilities and the Sprint 4G network. Visit www.sprint.com/developer to learn more about the Sprint Application Developer program and to take advantage of the resources and tools available to developers.