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Mobile 3D Market Growth
Posted: 14-Feb-2013 [Source: Reports and Reports]

[The increased proliferation of gaming and video content has finally made 3D a mainstream technology.]

Dallas, TX -- The past decade witnessed a giant leap in the entertainment industry, with 3Dl motion pictures trickling out of cinemas to 3D television screens. New generation 3D mobile phones are next to follow suit, without the need for 3D viewing glasses. With an increasing number of mobile applications and technologies being produced, 3D capture is likely to become as important as 3D viewing in TVs. Mobile phones with 3D cameras and HD video recording capabilities are set to become a rage in the near future.

With investments towering up for 3D content development, market players such as Movidius, Myriad, NVIDIA, Qualcomm, Sharp Corporation and Texas Instruments already foresee a huge potential in the 3D mobile market. This improvised 3D experience on mobile phones is set to revolutionize the multimedia market by broadening the horizons of the entertainment industry.

This report looks at the implementation of 3D in mobile PCs. It analyzes the challenges and opportunities for 3D technology in mobile devices as well as its impact in the marketplace. The report also gives insights on global implementation trends, key market players, future scope, drivers and restraints in the market, along with growth potential across different geographical regions.

The increased proliferation of gaming and video content has finally made 3D a mainstream technology. 3D technology is redefining entertainment, offering users a truly immersive and high-definition (HD) experience. The evolution of 3D technologies such as auto-stereoscopic solutions is driving the penetration of 3D to mobile devices as well. 3D technology has reached every possible entertainment form - from outdoor signage displays to pocket size mobile devices. The new developments such as 3D-enabled mobile applications, dual-lens 3D mobile cameras are also driving the adoption and growth of 3D-enabled mobile devices.

The 3D Mobile Market report also draws special coverage for the insight on country-wise growth potential across different regions. It also includes both revenue and shipment market tables for mobile 3D market. Companies profiled in the report are 3M, Amazon, Amobee, Apple, Cooliris, Eon Reality, Hitachi, HTC, Imagination Technologies, Inmobi, Intel, LG, Masterimage, Microoled, Microvision, Motorola, Movidius, Nokia, NTT Docomo, Nvidia, Qualcomm, Samsung, Sharp, Toshiba and Yuvsoft.

On the basis of mobile devices:

The market is segmented into: 3D-enabled smart phones, 3D-enabled tablets, 3D-enabled notebooks and other

3D-enabled devices.

3D-enabled smart phones: by OS, and by region

3D-enabled tablets: by OS and by region

3D-enabled notebooks: by region

Other 3D-enabled devices: by types and by regions

On the basis of device components:

The market is classified on the basis of device components into two: 3D displays and image sensors.

On the basis of applications:

The market is segmented on the basis of applications such as

3D-mobile gaming,

3D-mobile Advertisements (ADS),

3D-mobile projection,

3D-mobile maps & navigations,

3D-mobile digital content and 3D-mobile device protection.

3D-mobile digital content again segment into: 3D-mobile wallpapers and 3D-mobile animations

On the basis of geographies:

Geography is classified into North America, Europe, Middle East and Africa, Asia-Pacific including Japan (APAC), and Latin America.

Country-wise segmentation includes:

North America: United States of America (USA), Canada, Mexico, and Rest of NA

Latin America: Brazil and Rest of Latin America

Europe: Western Europe and Eastern Europe

Middle-East & Africa: Middle-east and Africa

Asia-Pacific including Japan: China, Japan, India, Korea, Singapore and Rest of APAC

Stakeholders

Mobile Device Manufacturers

Application Vendors

Silicon Vendors

Gaming Company

Advertising Company

Content Providers

Mobile 3D report will provide market data, market dynamics (drivers, restraints, and opportunities) and key players for 3D in mobile devices. It will also provide market tables for covering the sub-segments and micro-markets. In addition, the report also provides the insight on country-wise growth potential across different regions.

More...

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